Preview Update 1


Update 1 for the preview is now released!

I received a bit of feedback and tried to adress the most important parts of it. Thanks a lot for the feedback! Also, I added some Features I had on my list.


What is new:

  • New type of loot: Recipes
    • Will be stored in the inventory, where they can be used (Double click or right click -> Unlock
    • After use they unlock a new recipe for a specific Building, which can be changed in the Building details (select the building in Top-down view)
    • Currently there is only one recipe available, which can be found in the cave ;-)
  • Resources (at them moment only Palm trees) can now be manually harvested if the required tool is in the inventory
  • At market stalls, the sold commodity can now be changed
    • there is no visual feedback for that at the moment, so be careful to leave some bread to your inhabitants ;-)
  • Resources can now be transferred between Inventory and Town storage
    • Go to the platform behind the harbormaster or in front of warehouses
    • Withdraw only: at marketstalls for the respective resource
  • In some GUI windows there is now a help icon (?) in the bottom-right corner which provides information on how to use the window when hovered
  • Some minor Improvements like GUI behavior when pressing ESC


What is planned for next Update:

  • Saving / Loading (I know, that does sound like a pretty basic thing, but this is not trivial to implement)
  • ...

Files

bootyisland-windows-preview.zip 1 GB
Version 5 Dec 04, 2023
bootyisland-windows-preview.zip 1 GB
Version 5 Dec 04, 2023

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